After registration you can later change nick. Rank starts as member; Leader can promote you.
Special Leader access (hardcoded credentials).
First time: after successful login set your preferred nick in the profile section.
Changes are saved to Supabase and visible to everyone. Power is calculated automatically from players.
Leader only — promote, demote or remove accounts.
To change password use the “Forgot password” flow in Supabase Auth or contact the Leader.
Seven outposts, scored on a clock. Swordshrine (#7) and Sanctum (#3) decide the event, so they get the biggest teams and are held no matter what. Everyone else takes a building early for the first-control points, then feeds reinforcements into Outposts 5 and 6 after the first fifteen minutes. Find your name below — your team, your building and your orders are on one card.
Type your in-game name to see your team, your outpost and your orders.
Outposts are not worth the same. Swordshrine pays 7.5× what a low outpost does per minute, so holding the top three beats spreading thin across all seven.
Undercellars gathering sites appear in two waves. They are a bonus, not a substitute for holding an outpost.
First control is a one-off bounty worth five minutes of occupation. Taking an empty building early is worth more than contesting a held one.
| Building | First control | Per minute | Personal / min | While we hold it |
|---|---|---|---|---|
| Swordshrine #7 critical | 9,000 | + 1,800 | + 900 | Highest Relic Point generation. |
| Sanctum #3 critical | 6,000 | + 1,200 | + 600 | High-value Relic Point building. |
| Abbey #4 high | 3,000 | + 600 | + 300 | Steady Relic Point generation. |
| Mercenary #5 standard | 1,200 | + 240 | + 120 | Attacks enemy-held buildings. |
| Reformation #6 standard | 1,200 | + 240 | + 120 | +15% damage dealt, −15% damage taken. |
| Bell Tower #2 standard | 1,200 | + 240 | + 120 | −50% building capture time. |
| Stables #1 standard | 1,200 | + 240 | + 120 | −50% free teleport cooldown. |
| Undercellars support | Gathering sites, not an outpost. | Appear in two waves and score by what is gathered. | ||